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EnigmA Amiga Run 1998 May
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EnigmA AMIGA RUN 27 (1998)(G.R. Edizioni)(IT)[!][issue 1998-05].iso
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final.txt
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1998-03-27
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===============================================
Final ODYSSEY - Solution Level 1
===============================================
1- Go under the arch and step twice on the pressure pad to close
the pit.
2- Walk right and take the transporter. Step on the pressure pad
and return.
3- Now you can go down where the scroll is and take the
transporter that is located there.
4- Move up to step on the pressure pad beside the mirrors and
return.
5- You can now walk to the far left of the arena. Step on the
pressure pad and walk through the automatic doors.
6- Take the transporter at the top left of the arena to collect the
money.
7- Go to the next arena by taking the exit at the bottom.
1- Press the switch on the right to activate the maze
transformation.
2- Now that the wall is gone, go around the bottom and up to the
transporter. Hide in the small alcove to avoid the rolling booulder.
Take the transporter.
3- There are 9 transporters. Only take the one on the top right.
4- Walk up through the electric arcs and collect the key.
5- Return to the transporter.
6- Take the transporter at the bottom to return to where the
boulder is.
7- Use the switch just near there.
8- Returns as you did before.
9- The guard has now moved and you can open the door with the
key. There is also an underground bonus room to the right if you
can find it.
10- Take the left exit to the next arena.
1- There are a number of hand prints on the wall. Press the
second one from the left and the wall will slide into the ground.
2- Go right and collect the bomb in the chest.
3- Step on the one-way path and collect the key in the middle.
4- Get off the path by heading to the outside and getting off down
the bottom.
5- Go to the top and destroy the breather.
6- Go back and take the exit at the top of the arena.
1- Walk right and collect the other bomb in the chest. Walk up to
step on the pressure pad.
2- There is a different pressure pad near the force field. Step on it
to temporarily disengage the force field, allowing you to walk
through it.
3- Go back and take the left path up to the exit.
1- Walk to the bottom and destroy the homing domes and the
orcs. Remember to pick up money whenever you see some. Go
through the automatic doors.
2- Slowly move down until you see a boulder come out of the hole
at the top. Quickly move back to where you were to allow the
boulder to roll past without hitting you. It will then fall into the hole
below and fill it up allowing you to walk over it.
3- Select the Nuke as your current weapon and place one just
below the cracked wall.
4- The wall is now destroyed. Destroy the other cracked wall and
take the exit.
1- Take the left transporter and collect the plasma rifle. Return.
2- Walk to the top right of the arena. There are columns of stone
there. Push the one on the far right and it will move. Collect the
money and take the exit.
1- Don't hesitate here. You will automatically get transported to a
room with 3 homing domes firing at you. Immediately go left and
drink the invincibility potion. Destroy the domes, collect the food
and 3 keys that are now there.
2- Now open the 3 doors and collect the Fireblade from the chest
and get ready to use it.
3- Make your way through the maze destroying all the creatures
and take the right exit.
1- This arena can get confusing. The room is full of switches and
each switch swaps between 2 different mazes. Your aim is to get
to the exit on the right. There area couple of ways to get there.
2- Press the first switch at the top.
3- Go right and press the switch near the flame torch.
4- Press the switch just below that one.
5- Walk up and press the switch there. Collect the goodies and
press the switch
again.
6- Go down and press the bottom switch.
7- Walk down and press the next switch down.
8- Go right and press the switch there.
9- You can now go out the exit.
1- Go into the center of the arena and take the transporter.
2- Collect the Chain Gun and return. You will need to use this on
Kilmando wholooks like the other orcs, but is much stronger and
smarter.
3- Destroy all the orcs. The exit will not open until Kilmando is
dead. Fight him among the stone columns and try and get some
distance between you beforeletting loose with the Chain Gun.
Once he has been killed, collect the gold at the top and take the
right exit.
1- There are a series of pressure pads here. Walk down over the 2
left pressure pads. Once you're on top of the second pressure
pad, walk right and step on the pad there. Step on the pressure
pad above that and the one on the right.
2- Walk down through the passage and all the pits should now be
closed.
3- There is a hand print on the wall, but it won't open until you've
destroyed the 4 mirrors.
4- Open the door and destroy the homing domes.
5- Talk to Karlos, then take the right exit.
1- Kill all the monsters and talk to Gorland. Don't worry about the
combination switches yet. Take the left transporter and go through
the top exit.
1- Use a bomb to destroy the wall on the left. Now that there's a
gap in the wall, you need to push a stone column through there.
The only column you can move is the one without a shadow. Push
the column 1 down, 4 right, 4 down and then left to the now open
wall.
2- Push the column into the hole in the ground so you can walk
across and take the left exit.
1- There is a row of stone columns in this arena. You need to push
one onto the transporter to move it. To do this, push the 5th
column 2 up, 3 left, 1 down, 3 right, then down to push it onto the
transporter.
2- Go through the automatic doors and destroy the crumbled wall.
3- Walk carefully past the arrows and take the transporter.
4- Push the stone column that should now be there up to the
pressure pad to deactivate the force field.
5- Now you can go through the force field gate to the exit at the
top.
1- This next section is a series of random mazes. You have to find
3 special keys. The maze will go on forever until the keys are
found.
2- A key can be found on every 3rd maze, so keep walking up
taking the top exit until you get to the 3rd maze where you will find
the first key.
3- Repeat this process for all 3 keys and you will get out to the
next arena.
1- Destroy the 2 breathers, get the key and blow the wall.
2- Push the first stone column you come across onto the
transporter at the top.
3- The other columns need to be pushed onto the round buttons
on the floor.
4- Once all the buttons have been covered you will be able to
open the door. Walk right and push the stone column that was
transported up into the hole.
5- You can now walk up to open the door and take the right exit.
1- Move through the maze killing all the monsters.
2- Use the switch to activate the stairs and go underground.
3- Collect the money, destroy the breather and return to the
surface.
4- Take the bottom exit.
1- Go right, destroy the orcs and go down.
2- Open the automatic doors and wait there for the rolling boulder
to come.
3- Don't get out of the way until the last moment in order to let the
boulder through the door. It will then keep rolling until it reaches
the pit.
4- The boulder fills the pit allowing you to walk over it to the bottom
exit.
1- You're now back to the arena with Gorland the magician in it.
2- Take the right exit into the next arena.
1- Go right along the bottom and collect all the pickups.
2- Go back up through the arch and collect the bomb on the top
left of the arena.
3- The only way to open the force field gate is to get the orc who is
in the enclosed room, to step on the pressure pad for you.
4- Move up to the hole on the right and the orc will follow you and
step on the pressure pad.
5- Quickly go around and through the now open gate.
6- Open the door with a key and take the exit.
1- Push the first stone column you come across up.
2- Move the 2nd column down and to the left and push it into the
pit.
3- Walk over to the right of the arena and push the top column
down and left onto the pressure pad which will open the force field
gate.
4- Push the same column down into the pit in front of it.
5- Walk up through the now open gate and destroy the breather.
6- Go down and left to where the 2 stone columns together are.
Push the left column down one. Go back around and push the
same column 1 left, 1 up, 3 left, and up into the pit.
7- Push the other 2 columns up into the other pits.
8- Go left to the last stone column. Push it 1 down, 2 left, 3 down,
4 right, 2 up, right and then go around and push it into the last pit.
Take the exit.
1- Get through the random hedge maze by destroying all the
guards and taking the exit.
1- Make your way to the switch and activate it. The arena will now
turn dark.
2- Collect all the money, destroy the orcs and press the switch
again.
3- Take the top left exit and make your way back to the arena
where Gorland is located.
1- Go to the combination switches and make them as follows:
down, up, down, down, up, up. Collect the money. You should now
have a full money bag.
2- Give the money to Gorland, who will give you an orb in
exchange.
3- If there is any money left at the top, return and collect it now
that your money bag is empty again.
4- Take the bottom exit.
1- Make your way through the maze destroying the 2 breathers.
2- Free the girl by inserting the orb into the hole next to the cage.
3- The girl should now be following you. Take the exit on the right.
1- Take the transporter.
2- There are 3 switches here. Press the first 2 switches and a key
appears. Get it.
3- Take the transporter back. You can now open the door with the
key.
4- Find the mirror and break it. Go back and open the wall with
the hand print.
5- Take the transporter to the exit.
1- Destroy the breather, collect all the chest items and make your
way to the exit below.
1- This is the arena with the tunnel that lets the girls escape. Take
the girl into the tunnel and walk down it until the girl disappears.
2- An exit is now open at the left of the arena.
1- You have arrived at the heroes graveyard. Collect the money
and leave via the left exit.
1- Destroy the homing domes.
2- Push the stone column below the flame torch up against the
flame torch.
3- You can now move right. There are 3 stone columns here.
There is a switch behind the middle one.
4- Push the columns on either side up, so you can move the
middle one to the side to reveal the switch. Push the switch.
5- Once the maze has transformed, go to the spinning sword. This
is the real Sword of Zendren. Collect it.
6- Press the switch on the left hand side, then leave by the left
exit.
1- Destroy all guards in the random maze and go to the exit.
1- Kill all the monsters, collect all the money, step on the pressure
pad at the bottom, and leave via the right exit.
1- This maze has invisible walls. The idea is to negotiate the maze
and try to get to the 2 pressure pads to close the pits.
2- Once the pits are closed, take the right exit.
1- Use one bomb to destroy the damaged wall.
2- Destroy the dome with the spinning balls and it will leave a key
behind. Hint- to avoid the bouncing balls, leave the arena and
come straight back and the balls will be gone!
3- Open the door and collect the 3 bombs there.
4- Destroy the other walls and leave by the bottom exit.
1- Go right and up to the next arena.
2- Collect all the money at the top. Press the switch to reveal more
money.
3- Return to the invisible wall arena.
4- Take the top exit this time.
1- Destroy the breather and the 3 damaged walls.
2- Activate the stairs and go underground.
3- Talk to Jobe the blacksmith who will give you a pair of tongs.
4- Return to the surface and take the top exit.
1- Give Karlos the Sword of Zendren. He will now be free.
2- Go back to the invisible wall arena and take the left exit.
3- You are now clear to take the top exit in the next arena.
1- Collect the key and all the money. Open the door at the top left.
2- Take the transporter to collect the bonus.
3- Return and leave by the left exit.
1- Destroy the 4 breathers and take the left exit.
1- Destroy the breather, collect the key after destroying the
spinning balls.
2- Go back to take the right exit.
1- You can now open the door with the key and go underground.
2- Destroy the breather there. Go back to the surface and remove
the fireball. The field should then go down.
3- You should now have a full money bag. Go on a journey back to
Gorland the magician, like you did to get to Karlos.
4- Give Gorland the money to get the last orb.
1- Go to where the 2nd girl is located, (1 arena left and 1 arena
down).
2- Free the girl and take the right exit.
3- Get the girl out as before by taking her to the tunnel.
4- Return to the arena with the field and the fireball that are no
longer there.
5- Leave via the bottom exit.
1- Push the stone column on the far right of the arena down 4
places.
2- Push the column that is now left of you across left 2 places and
collect the key that is there.
3- Walk up through the door and down through the automatic
doors.
4- Kill the Key Master and take the left exit.
1- Kill all the monsters. Make your way down the bottom left and
walk through the sliding doors. Walk back again to re-open the
doors to let the rolling boulder through so it can fall into the pit.
2- Take the exit below.
1- Press the switch that is on the left hand side of the tablet.
2- Destroy all the homing domes. Each will leave behind a key.
Collect the keys.
3- Open all the doors and press the switch that is there.
4- You can now take the right exit.
1- Make your way to the bottom of the arena.
2- The level exit should be open at the bottom.
3- Go through the exit. You've finished level 1. Phew!!!